What interests me most about a chair are its sculptural possibilities in combination with its practical use. You can come up with the most crazy shapes, concepts and use of materials but in essence it will always be a chair.
For my first series of chairs I was inspired by the process of evolution. I took the silhouette of a chair, treated it as if it was a living cell and let it mutate into new chairs. I used a strict working method that determines a new chair should only originate from its predecessor. From the first chair literally came a second, third and fourth. Each following generation would produce one or two new designs. Examples of this are the Daveau, the Gio and the Kaluza.
From then on I started designing more intuitively and from my imagination and I broke with my own rules.
This resulted in a new series of chairs from which the Low Rider and the Ragno, inspired by a motorcycle and a spider, are the most illustrative examples. The complicated and time consuming production process of these chairs made me realize how important material and craftsmanship are for a design. This is why in my work quality and durability are equally important as comfort and the ambition to create exciting design.